1 – 20 of 42 cards where the colors ≥ G and the text includes “destroy” and the text includes “land” and the text doesn’t contain “nonland”
Acidic Slime {3}{G}{G}
Creature — Ooze
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
It fears no sword and leaves no bones behind.
Illustrated by Karl Kopinski
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Assassin's Trophy {B}{G}
Instant
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
“Not just any floriculturist can grow this caliber of nightbloom. We’re looking for a rooftop hothouse with quite particular conditions.”
—Dr. A of the Foundway Associates
Illustrated by Dmitry Burmak
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Broken Bond {1}{G}
Sorcery
Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.
“I can’t bear to see another plane broken before I make my own home whole. I’m sorry, but my watch is over.”
Watermark: Planeswalker
DailyMTG Story Spotlight
Illustrated by Ryan Yee
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Calming Verse {3}{G}
Sorcery
Destroy all enchantments you don’t control. Then if you control an untapped land, destroy all enchantments you control.
The chattering forest fell silent as the otherworldly song began.
Illustrated by Rebecca Guay
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Casualties of War {2}{B}{B}{G}{G}
Sorcery
Choose one or more —
• Destroy target artifact.
• Destroy target creature.
• Destroy target enchantment.
• Destroy target land.
• Destroy target planeswalker.
Illustrated by Tomasz Jedruszek
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Cosmium Confluence {4}{G}
Sorcery
Choose three. You may choose the same mode more than once.
• Search your library for a Cave card, put it onto the battlefield tapped, then shuffle.
• Put three +1/+1 counters on a Cave you control. It becomes a 0/0 Elemental creature with haste. It’s still a land.
• Destroy target enchantment.
Illustrated by Kasia 'Kafis' Zielińska
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Creeping Mold {2}{G}{G}
Sorcery
Destroy target artifact, enchantment, or land.
Sanctions, mandates, regulations … These things mean nothing to the natural world.
Illustrated by Cliff Childs
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Deathsprout {1}{B}{B}{G}
Instant
Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
“They say nothing lasts forever. I say everything lasts forever, just not in the form you may be accustomed to.”
—Vraska
Illustrated by Seb McKinnon
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Decimate {2}{R}{G}
Sorcery
Destroy target artifact, target creature, target enchantment, and target land. (You can’t cast this spell unless you have legal choices for all its targets.)
Anarchy comes in many forms: social, individual, Gruul …
Illustrated by Zoltan Boros
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Desecration Plague {3}{G}
Sorcery
Destroy target enchantment or land.
“The gods think of us as insects. Perhaps there is wisdom in that.”
—Perisophia the philosopher
Illustrated by Ralph Horsley
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Deus of Calamity {R/G}{R/G}{R/G}{R/G}{R/G}
Creature — Spirit Avatar
Trample
Whenever Deus of Calamity deals 6 or more damage to an opponent, destroy target land that player controls.
“He bears the marks of ages upon his skin, memories of dreams long dead and best left buried.”
—The Seer’s Parables
Illustrated by Todd Lockwood
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Dire-Strain Rampage {1}{R}{G}
Sorcery
Destroy target artifact, enchantment, or land. If a land was destroyed this way, its controller may search their library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Otherwise, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Flashback {3}{R}{G}
DailyMTG Story Spotlight
Illustrated by Darek Zabrocki
- Standard
- Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Drain the Well {2}{B/G}{B/G}
Sorcery
Destroy target land. You gain 2 life.
Trows have learned that it’s not wise to eat cinders without a bucket or two of water nearby.
Illustrated by Warren Mahy
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Feast of Worms {3}{G}{G}
Sorcery — Arcane
Destroy target land. If that land was legendary, its controller sacrifices another land.
“The dust beneath our feet was once part of a mighty civilization. Shall we too provide the path for a future generation?”
—Sensei Golden-Tail
Illustrated by Chippy
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Frenzied Tilling {3}{R}{G}
Sorcery
Destroy target land. Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
“Izzet contraptions pollute our lands. Burn them down, kill the makers, cleanse the earth.”
—Nedja, Gruul shaman
Watermark: Gruul
Illustrated by Noah Bradley
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Harmonious Emergence {3}{G}
Enchantment — Aura
Enchant land you control
Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It’s still a land.
If enchanted land would be destroyed, instead sacrifice Harmonious Emergence and that land gains indestructible until end of turn.
Where the spirit and mortal realms overlap, the laws of reality are rewritten.
Illustrated by Simon Dominic
- Standard
- Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Ice Storm {2}{G}
Sorcery
Destroy target land.
Illustrated by Dan Frazier
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Invasion of Lorwyn {4}{B}{G}
Battle — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it’s defeated, exile it, then cast it transformed.)
When Invasion of Lorwyn enters the battlefield, destroy target non-Elf creature an opponent controls with power X or less, where X is the number of lands you control.
Winnowing Forces
Color Indicator: Black and Green Creature — Elf Warrior
Winnowing Forces’s power and toughness are each equal to the number of lands you control.
The Phyrexian appearance was so offensive that perfects and eyeblights worked together in unprecedented kinship to destroy them.
Illustrated by Dan Murayama Scott
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Kellan, Inquisitive Prodigy {2}{G}{U}
Legendary Creature — Human Faerie Detective
Flying, vigilance
Whenever Kellan, Inquisitive Prodigy attacks, destroy up to one target artifact. If you controlled that permanent, draw a card.
Tail the Suspect {G}{U}
Sorcery — Adventure
Investigate. You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.)
Illustrated by Joshua Raphael
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
---|
Kellan, Inquisitive Prodigy // Tail the Suspect, MKM #334 |
Clue Token, TMKM #18 |
On an Adventure Card, TWOE #18 |
Kudzu {1}{G}{G}
Enchantment — Aura
Enchant land
When enchanted land becomes tapped, destroy it. That land’s controller may attach Kudzu to a land of their choice.
Illustrated by Mark Poole
Part of the Reserved List
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal